Friday, August 30, 2013

Footdar verses Bile's Bloody Butchers 40k league battle report

The 40k league I am playing in has gone up to 1250 points. Your list is locked in for each point level but you can change the list when the points size changes. My 1000 points list was Mono Nurgle with a core of Plague marines and that didn't work. I went back to the drawing board and with some suggestions from the other players came up with a new plan. I went for Bile's Bloody Butchers. (credit for the name goes to Sons of Taurus) This was my fifth game in the league and my third game against an Eldar player, allot of Eldar in this league.


The army is Fabius Bile,an enhanced 20 strong squad of Chaos Space marines with mark of khorne and Icon of Wrath, two five man havoc squads with auto cannons, ten cultists with a flamer, two three model squads of Chaos bikers with twin plasma guns and a two model squad of Obliterators. The spawn and daemon prince are extras, there just in case the chaos boon roll is either very bad or very good.


The setup was Hammer and Anvil and Big guns never tire. I rolled first turn and deployed. I chose to roll on the warlord traits chart in the chaos book and received Master of deception. It allowed me to infiltrate two infantry units. so I chose to infiltrate the Khorns Chaos space marine squad and a havoc squad. I deployed the bike squad on one side and Fabius bile with a havoc squad in the ruin on the right next to an objective. I held the cultists and obliterators in reserve.


My proxy Fabius Bile and the old school chaos havoc squad with autocannons. At one time I had three Fabius Bile models but I never fielded him. I converted one into my favorite Inquisitor Spike and apparently traded the other two away. I have now acquired a fourth Fabius Bile model and should get him on the table for the next league game..


The Chaos Bikers ready to roll. If you will notice the grey building beyond them,


it seems to have a surprise waiting for them.


The Iron Warriors Havoc Champion directs the autocannon fire. A new build with some parts from fifteen years ago.


Bottom of turn one the Wraithknight comes out to play.


The biker take the brunt of the pain.


Top of turn two the Bloody Butchers arrive from outflanking and destroy a war walker with shooting.



the bikers leave the wrathknight and go after the unkillable autarch with a 2+ rerollable cover save.


Three butchers go down to Eldar fire.


Then two more, I still think I came out to the good. The war walker burnt down four of the five Havocs in the squad with Fabius the turn before.


Top of turn three the Autarch moved up last turn and the biker champion and cultists move up for a charge.


The Champion Charges in and issues a Challenge, the Autarch accepts.


The Autarch misses and the Chaos Champion puts a wound on him.


The Bloody Butchers finish off the War walkers and gain a victory point for eliminating a heavy support. They also finished off the ranger squad behind the Warwalkers with a couple flamer shots. The vyper model is actually a farseer on a bike and he made the saves from the flamers.


The Obliterators arrive and smoke a Dire Avenger squad that was camped on the objective next to the ruin.


Bottom of three, After a hit and run move the Autarch lands behind the chaos troops.


The Warp Spiders arrive.


The Autarch Charges the Havocs and the Chaos champion challenges. The Autarch uses his power lance and makes short work of the champion. The Havoc squad stays in the fight.


Top of turn four, the Bloody Butchers charge into the Warp spiders.


The Warp Spiders miss  and the Butchers only bag a couple warp spiders.


The warp Spiders hit and run.


The Cultists charge in and the Cultist champion issues a challenge. The autarch kills him. The Cultists stay but the Havocs run.


The Wraith knight kills a butcher and then charges in, finishing the squad. It was a good run.


The Warp spiders kill one obliterator and charge in. The fight for a couple rounds but the Warp spiders kill it and gain a victory point.


Top of turn Five the Autarch beat the cultists and ran them down.. He consolidated and contested my objective but took his second wound from dangerous terrain leaving him with one wound.

 I was ready to concede the game. He was ahead and I didn't have the troops to change it, I thought. My Biker Champion had charged his Farseer and they had swung and missed. Bile and the last havoc was camped on their objective. As it stood he had two objectives, one from killing a heavy support and first blood, I only had one objective. I still wanted to see if the Chaos Biker Champion could take the Farseer so we went on with the bottom of turn five.

The Wraithknight charged in to help the farseer, so the champ challenged the farseer and the Wraithknight couldn't fight. The Autarch charged into the Autocannon Havocs. I over watched and made one hit that wounded, The Autarch had a 2+ rerollable cover save so he rolled and it was a 1. Just reroll and rolled a second 1. The Autarch was dead. That gave me slay the warlord and I had a second uncontested objective. So from losing four victory points down to a draw.
That leaves me with no wins for the league but now one draw. I can live with that.

Looking back at the game if I had not been able to infiltrate the Butcher squad it would have been a completely different game. I would have had to march into all the Eldar guns and I doubt they would have made it. I have already started on my list for the next round, maybe I will be able to pull out a win next game.

ColKG

3 comments:

Chuckaroobob said...

Looks like the Eldar are still some tough dudes. And get out the good scotch, he typed "Autocannon" four times!

DeanM said...

Very cool looking game - I like that bike unit. Best, Dean

ColKillgore said...

The bikers are made from the chaos biker bike and legs topped with a chaos warrior torso and head to give them a more archaic look. I still need to finish them and possibly swap out some of the special weapons on the other ones I have.

ColKG