Showing posts with label CAAR. Show all posts
Showing posts with label CAAR. Show all posts

Wednesday, June 30, 2010

Battle Of Wayne's Space Port part 2

This is the final part of the Battle for Wayne's Space Port battle report. The game was played on 26June10 at Games HQ in Charlotte NC. IT was host by the CAAR gaming group.

The Battle Begins

The massed Ork horde stares down and waits for the firestorm but first a Blind Barrage hit just in front of the Imperial firing line.
Unfortunately the barrage scattered a little too close to the Imperials and they just drove up six inches and let the orks have it.

My rogue Trader Chaos Dreadnought takes an immobilizing hit and spends the rest of the game as a plasma cannon pill box. My other Chaos Dreadnought was also Immobilized and had its twin linked las cannon destroyed. It became a combi-bolter pillbox and except for fire frenzing and shooting up one of my Vindicators a couple times did nothing else in the game.

Krovar's bugs charge into the Chaos Terminators, Chaos Dreadnought and loyalist Marine land raider. Because of an opportune Crazed! result from the Chaos Dred the genestealers were unable to surround the land raider and the Marines were able to get out.

Brian's surviving Orks charge into the Imperial tanks. Forgive the fuzzy picture.

With fresh batteries and from the other side of the table a better view of Brian's orks mix it up with the Imperial tanks. I should mention that Brian's new secret gamer name is "Kicked In The Teeth" His orks took so much pain running into the imperial guns but he never slowed down.

Sneaky Space Wolves come on the table behind a Plague Tower. The tower had already been tore up by the Warhound Titan and a bunch of Imperial guns. The Wolf Scouts hit the tower with a melta gun and planned to assault it with Melta Bombs but time ran out. It was down to one structure point and I rolled and repaired a damaged drive so it could move. Then Chris asked if he could do the assault. I figured the attacks would destroy it but let him roll anyway.

The before and

The after. The Tower went up in a ten inch apocalyptic blast. Killing the Wolf scouts, most of the Plague Marines inside and a bunch of orks in the building.

An outflanking brood of Carnifexes made short work of the Warhound and try to find some cover before the return fire comes.

Kim's Khorne Terminators in a bad place. Pounded by several Vindicators and the Plague Tower they survived it all until the Hive tyrant charged up the hill.

Kim's Bloodthirster and Krovar's Bugs fight it out next to the Supreme Headquarters bunker.

A Loyalist Dreadnought drop pods in and damages the Plague Tower.

Jerry Frazee's Ork battle wagon rolls on as reinforcements. The plague marines were mine and they had spent the game on guard duty, preventing the Loyalists from using the tunnels on our side of the table.


More of Jerry Frazee's Orks move onto the table where the Plague Tower left a molten crater.

Brian's ork Bikers take the fight to the imperials.

More Khorne Berserkers move up to charge Jerry F's Orks.

Loyalist Dreadnought charges and damages the Tower again but not for long. The group of ork Tankbustas finish him off .

Typhus has left the Tower! Typhus and fifteen plague marines dismount and head into the landing platform.

Krovar uses his Vortex Grenade and destroys the buildings he has been trying to move around all game.

Jerry F's Orks and some chaos marines face off in the ruins while my Plague Marines leave their post and move to get into the action.
Soon after this the game was called. We finished 3 full turns and ended up calling the game a draw. I had a fun time and look forward to the next game put on by the Charlotte Area Arms Race.
There was some idle talk about a next game centered around an ork fortress/city. A rough plan was for Me and Krovar to add our orks to Jerry Frazee's and Brian's orks. I think this might be the motivation I need to get my Gargant project on the fast track.

Battle of Wayne's Space Port part1

Last Saturday, 26June10 I went with my friend Krovar down to the new Games HQ location in Charlotte NC to play in an Apocalypse 40k game Organized by Kim Alman and the Charlotte Area Arms Race (CAAR). Kim wrote the scenario based on A group of Blood Angel marine have turned traitor and various force are headed to Wayne's Space Port to either put kill the traitors, help the traitors or just join in the fun.

Max army size was 5000 pts and no more than three super heavies. My force was the three Plague Towers, five vindicators in a line breaker squadron, two dreadnoughts, Typhus and Forty seven Plague Marine. Fifty Eight models for 5k points on the dot.
Here is Krovars tyranids. Two Malefactors, Two Exocrines, a Dactilyis, a bunch of warriors, Hive Tyrants, Lictors and a proxy Tervigon. Krovar used the data sheets from the Bols Lords of battle Volume 2.0 for the old armorcast big bugs.

I believe these are Chris' Imperial Guard and Space Wolves.

I believe these are Wes' Space Marines Including the drop pods I would later see up close.

These are Brian's Boxes O' Orks who will play a vital roll in the game.
Brian Contemplates the destruction of his Enemies. This is also the only picture I took of an actual person all day.

The center of the table was elevated and there were hills on either side. The Main Landing pad is in the center of the table and would be worth two objectives. The Grey buildings in the foreground is also another objective.

A better view of the objective building. In the foreground was a Mole model. It is another blast from the past model from the olden days of Rogue Trader 40k and Epic. It is sort of like a tunneling transport. The rule for the game was that any ten model of less squad that entered the Mole and made a leadership test could use it to deep strike anywhere on the table the next turn.

Another scenario Rule was a set of tunnel entrances around the board. Any infantry unit could enter the tunnels but would come out a random entrance the next turn. If an enemy unit has the entrance surrounded the unit comes out of then the unit is removed.

Typhus' personal Plague Tower set up behind Jerry Frazee's Stompa. This was the first time his Stompa had seen the table and suffered from the expensive model first game curse. It was placed on the table and promptly destroyed before it could do anything.

My Linebreaker Squadron of five Vindicators come rolling up the hillside.

Krovar's Bug spearhead poised to strike at the grey objective building.

Brian's Ork horde set up and ready to close with the enemy.

This is the enemy his orks are across from.

Kim's Chaos Marines occupy the grey building objective.

A late arrival but not too late to start the game on the table, An Imperial Warhound. The points were in the Enemies of the Imperium side's favor till another player showed and he brought the Imperial sides' points up. I had brought two Eldar Tempest Super Heavy tanks but with the late arriving player they went back in the box.

A Plague Tower surveys the battlefield and prepares to crush the Followers of the False One.

One Hiccup in the Scenario is that none of the Blood Angel Players showed for the game so I guess the joke was on everybody else who would believe the Vile rumour that a group of Blood Angels would turn traitor.