Tuesday, April 7, 2009

April Work In Progress

I seem to only post pictures of completed models. So here are some Work In progress pictures from the painting table.
Here is an old Inquisitor in terminator armor. I am toying with fielding two Daemonhunter Inquisitors in terminator armor with psycannons. I have another Inquistor in terminator armor with a psycannon and force rod but this one had previously been fielded with a power weapon and storm bolter from a regular spacemarine sergeant. I have a spare psycannon arm and the powerfist that came with the model originally. I don't want a powerfist on him, so I took off the spacemarine arms and looked through the bits box for a replacement for the power fist. I didn't find anything ready to use so I took a plastic chaos lord in terminator armor arm, shaved down the top and then built up a greenstuff shoulder pad. I added an Inquisitor scale inquisition icon to the pad and then added some more greenstuff. I took the chaos lord staff that goes on the arm and shortened it up and added a mace head. I plan to use it as a Power weapon or force weapon or daemon hammer.
A better side view of the shoulder pad.

Note to self, a black primed model doesn't make a very good picture. Here is one of the female Commissar. I am planning to have her lead my squad of sanctioned psykers when the new guard codex hits in May. I have 4 of the old style sanctioned psykers, 3 of the new style sanctioned psykers and one old Psyker primaris. I have started looking through my old genestaeler hybrids to fill out a couple more squads if the codex allows more than one psyker squad.


Another old conversion. This is a vehicle commander torso mounted on a set of catachan legs with a lot of extras on his belt. He was originally going to be the commander of my chapter approved cityfighting guard army. This was a White Dwarf army list that allowed you to field a hive ganger squad. The background of the army list was the survivors of several units had banded together to continue the fight and been joined by the hive gangers to defend their hive. You used what ever mix of guard models you had and just painted them in a similar scheme. Before I could finish the army a new codex came out, the chapter approved was then out of date and the cityfight army idea got shelved. I found the figure recently and decided to paint him up to use with the new guard codex.

Heavy Weapon Platoon completed

I started these guys in October of 2007 and finished them up last Friday. they are done just in time for a new guard codex to be released and make them obsolete as a unit. All the models are Delaque gangers from the gw necromunda range. Most of the troops came from me buying every delaque ganger I could get my hands on. Initially they were part of my Genestealer Cult army but after the release of the current imperial guard codex I bit ordered (when you could still bit order) enough las-cannons to fill out a platoon. I had already converted two of the heavy stubber armed heavies to have conversion beamers, which I proxied as las cannons. To avoid confusion I ordered nine las-cannon heavies to round out the force.
The Platoon, the Command squad and some extras. The extras include four squad leaders with a pistol and a close combat weapon, the two conversion beamer gunners and two knife equipped troopers. The knifemen are awaiting the new guard codex to be equipped with a ballistic weapon. They were converted to have special weapons for the Genestealer Cult army at one time but I broke the weapons back off when I started painting them to add to my guard armies.
A close up of the Las-cannon gunner. They are all the same pose but they are easily identifiable as a las-cannons. A new question is if I am going to make 60mm bases to put the gunner and loader on to match GW's new policy about heavy weapon teams being mounted on a single base.

Here is the Platoon Leader. He started as a Delaque gang leader, then was a Cultist brood brother and now a Lieutenant in the Imperial Guard.


Here is a squad leader. The plan is for them to be a junior tech priest leading a squad of my adeptus mechanicus imperial guard. The idea to use them came from a tournament I played in. I had one opponent making an issue because he had problems telling the sergeant from the regular troopers. The sergeant had a bolter and the troopers had las guns so I couldn't process the problem. The sad part was I was playing a completely painted army with 90% of the models, a conversion of some sort and the other guy was playing a barely primed ringer army optimised for the terrain they had at the store hosting the tourney. Such is the tournament scene.

Hers is one of the troopers to act as the las-cannon loaders. I have 3 models of 3 different poses. I put the same pose guys in one squad to cut down on the "who is in which squad?" game.


Here is my conversion beamer/las-cannon conversion. I originally didn't have any lascannons when I started my genestealer cult army but I had several heavy stubber equiped heavies. So I cut the hands off of the heavy stubbers and fixed them onto the conversion beamers. Instant Las -cannons. I will use them in the command squad or as a heavy weapon in an infantry squad.
If you are still reading then I think you might be interested in the back story behind the platoon being fielded along side my Adeptus Mechanicus Imperial Guard army. My AMIG army is mostly composed of catachan IG models converted to have bionics and built in weaponry. The story is the delaque gangers are actually devotees of the splinter Adeptus Mechanicus Metal Snake cult. They revere the slumbering Metal Snake beneath the surface of Mars and await the day it wakes and leads the chosen to a new understanding of all things. They consist of Tech adepts assigned to maintain the advanced equipment and lead the servitor guardsmen.
It sounds like a good starting point I may expand on later.

Monday, March 30, 2009

Daemon Prince Finished

Hello
I finished up a Daemon Prince for my friend Tuna over the weekend. Here are a few pictures.

Tuna did all of the conversion work I just put the paint on it.



Sunday, March 22, 2009

Imperial Reinforcements Arrive

I really dig apocalypse games. The two armies I have fielded for Apocalypse games are Eldar centered around my Phantom titan and Plague marines centered around my Plaguetowers, but I have been having the urge to field an Imperial army. Unfortunately I didn't have any superheavies to back some imperials up. That has changed. I picked up a forgeworld shadowsword and a box of imperial guard tanks. The shadowsword has seen some better days but with some repair work and a fresh paint job it will see the table again.

The Box o Tanks will let me field the Leman Russ company in apocalypse games. Several of them need repair work especially the basilisk. All need a new paint job but I am debating on whether to paint them to match my current Tanks or to paint them in another scheme. I want to put sponsons on several of the tanks but I am waiting for the new codex to come out before I add them on.
I am also contemplating building a hydra AA vehicle but again I am waiting for the codex. I am trying to finish off the models I am painting for other people and then I can start on some of my own projects.

Fresh off the painting table

I have been behind on posting here but I have spent my time painting and getting some gaming in. Here is som picture of a soulgrinder and some flamers I have been painting for a friend of mine.

Soulgrinder back
Red Flamers


Soulgrinder and flamers

Saturday, January 31, 2009

Morrisville battle Summary

My battle was mostly fought on the floor but I changed the outcome of the game by deep striking terminators on the table. The objectives were done a little differently than in other Apocalypse games I have played in. At the end of each turn who controlled what objective was tallied up and the winner was determined by which side held the most objectives over the course of the game. I have heard many people complain that the winner of an apocalypse battle is usually the side to go last because they get to make the last play for the objectives. By tallying up objectives each turn I believe it keeps the game more engaging, because if you set back and wait to snatch the objectives on the last turn you will lose the game. It makes seizing and holding the objectives over the course of the game more important than ever.
I believe my forces did exceptionally well. The plaguetowers and plaguemarines held the walls and took a lot of punishment that could have been placed on more important target. The vindicators held the gates and contributed to the fight. The Doombringer force landed on the objective with no mishaps and the ones that scattered ended up in better positions than where I had intended them to go. the independant Terminator squads managed to knock the gun off of one warhound and best of all despoil an objective in the the imperial rear on turn 3. This cost the imperials two objectives one for turn 3 and once for turn 4. Last was Mortarion. He weighted in at 650 points but dropped a 1500pt Reaver titan and claimed Fulgrims objective. The final score was 10 to 12 with Chaos winning the game by 2 objectives.
Matt's painted standard to be able to field a model in the game motivated me to get some paint on the plague towers and basecoat all those terminators.

It was a hell of a game and I look forward to the next one.

End Game

the End game begins

Doombringer nurgle terminator force land on imperial objective
Tzentch doombringer force land on table objective
another reaver goes down
nurgle terminator despoil objective in imperial rear

battle overview
templars hold the fortress
Templars Seize the defense laser
Silver Skull deploy from thunderhawk to assualt tzentch terminators
Nurgle terminator shoot off of imperial objective
mortarion Avenges Fulgrim and drops the third reaver. The left Mortarion in control of the objective left were Fulgrim was killed
the Nurgle terminator wipe out the last defender near the objective and seize it for the chaos side.


Final Positions at the end of game.