A chronicle of my gaming adventures and misadventures with a little bit of everything occasionally tossed in. It covers Flames of War, Warhammer 40k and Fantasy battle, Disposable Heroes, Sky galleons of Mars, Chasepot and Needle Gun, The Sword and the Flame, Warhammer Ancients and many others.
Sunday, December 30, 2007
Reupped for 2 more Years
Over the Holidays I primed up 20 more 15mm soviet riflemen and 6 M3a3 Stuarts for my Soviet fow army. I had planned to finish the soviets in 2007 but it looks like I will still be working on them for a while into 2008, especially if I don't stop buying more models to round out the army.
My current model count for the Soviets are,
12 M3 Grant/Lee tanks
3 ISU-152
6 Kv-1 (which I usually play as Kv-85)
6 Ba-10 armoured cars
6 M3a3 Stuarts
36 Rifle/Mg stands
6 Kommisar stands
1 Il16 diecast airplane ( I haven't used it in a game yet)
I need to finish 6 more Rifle/Mg stands and 4 command stands and I will be able to field A late war Strekovy Batalon with 2 full companies or 3 2 platoon companies. I will also be able to field a basic mid/ early war Strekovy Batalon with 2 companies.
The to be finished from models on hand line up is
A Gods of War artillery battery
A heavy machine gun company with extra Hmgs to make attachments to the Strekovy companies.
A Submachine gun Company, with enough extras to use as Scouts and Tankodesantniki
A bunch of At rifle stands
If I have enough riflemen left maybe a pioneer company
Kit bashing enough figures to make a bunch of flame thrower stands
Idle thoughts about future additions to the army
11 T34 tanks to have a full company and a Batalon command tank
A bunch of trucks (20 or so) to make the army mobile
3 Stormovik planes
Saturday, December 29, 2007
Print Page - Prospector Bob's Quest
Here is another Installment in the Prospector Bob Saga by my friend Chuckaroobob Title: Re: Prospector Bob's Quest Roy Booker shivered just looking out the window of the canteena. The night was sharp and cold, the stars crystal clear in the sub-zero temperatures. "It's a night not fit for man nor beast," he thought as he turned his attention to the smoky interior of the room. Through the thick haze he could see quite a crowd of what could only be described as thugs and undesireables. There were some Turks in the corner, their cheap suits and fezes would make them look out of place anywhere a carpet market in Isnatanbul. And who could all these unshaven thugs dressed in untreated furs be? They looked like nothing more than the Mongol Horde making a comeback. Some of those guys were so huge they probably dragged their knuckles when they walked! Over near the fireplace were a few Monks in bright orange, waving prayer flags and spinning prayer wheels, effectively keeping all the other customers at arm's length. What were all of them doing out here in the hills of Kyrgyzstan? Roy had a pretty good idea. The same thing as he was doing. Roy thought back to the informant, a seedly little man called Karl Lenin. Obviously he hadn't just sold the information to the highest bidder, he had sold it to each and every bidder, every two-bit hood within 500 miles! The only poeple not here were a gypsy and a dancing bear! The whole town was filling up with toughs, and you didn't have to be a rocket scientist to figure out things could get ugly in a hurry. As his eyes adjusted to the gloom he moved over towards the bar, sat in a stool on the end and ordered a beer. Roy had been watching the nearby railyards for a week, and was starting to get concerned that whatever emergency had called him out here from his posting in Grozny must have already passed without anyone in the Agency being aware. One of the bartenders opened a window so another could pass in kegs of beer from a storeroom out back, and as the haze cleared due to the sudden wind Roy became aware of four tall red-headed women seated down the bar, wearing sable hats and coats, drinking shots of vodka. Pale complexions like fine porcelain, sharply chiselled features, manicured nails, movements efficient and graceful. One was smoking what could only be a hand rolled Cuban cigar. The tallest among them was speaking, reavealing even white teeth, and a flash of gold in one corner. "Oh, yeah, they're local," Roy thought to himself. The nearest one, the others called her Natasha, was now speaking, what was it she had said? It sounded like "Muse an sqirril mus dye." Roy picked up his beer and held it to what little light there was, checking for crystals in the bottom of the glass. What did they put in this stuff anyway? He thought back to his doctor's advice regarding the posting to the Back of Beyond, as this region was known back in the world: "Drink nothing except good whiskey!" The four women turned to look at him, inquiring expressions on their faces. Holy Smokes, had he spoken out loud? He eyed the beer again, taking not of a small bug floating in the foam. It must be stronger than he realized. Roy put it down on the bar, tipped his hat to the ladies, and made his way out into the night. |
Sunday, December 23, 2007
Gaming Update
I built and painted up my friend Tuna's new Baneblade and picked up some Lotr Rohan cav from him. He used them for chaos marauder cav and are based on GW cav bases. I started to change out their bases but stopped in case I want to use them as Chaos cav.
A group of the lads got together at the BOHM and had a meeting about starting up Napoleonics. We decided on scale, year and picked countries. I had read up on the polish forces and thought it would be a fun place to start so I ended up as a french player. Scale is going to be 15mm and the year 1813.
After the meeting we played a fast game of FOW with me and CharlesK playing Soviets allied with Keith P. and his British against JohnB and Jerry W fielding Germans including 5 tigers lead by Whitman and several Panthers. 4500 points on a side. No matter what they say, it was a Soviet win. I rushed my Grants across the table and managed to contest a German objective. That left the soviets holding 2 objectives, the Germans with one and one contested, A soviet Win. There was some talk about only finishing 2 turns and that the 3 Panthers would have killed the Grants contesting the objective the next turn but I stick to they might have missed.
This motivated me to get back to work on my soviet infantry that have been lounging around base coated in a box. I assembled 6 M3 Stuarts and 26 more Rifle/Mg stands but found out I still need more riflemen. I had miscalculated the number of rifleman needed so I have to paint another twenty riflemen to finish out my Strekovy Batalon. I cleaned up 20 heavy machine guns and crew and started sorting out the gods of war artillery. I am not there but I am getting a lot closer to the finish. With the Stuarts together I can now field the mixed tank batalon.
On the pulp side I picked up 5 Lemax ambulances and a Lemax bus to use in pulp games. I painted the bus and cleaned the decals off of the ambulances and primed them. I haven't decided on a color yet. I painted the bus a generic gray and will probably paint the ambulances either gray or green.
I went last night up to Greensboro for opening day of The Castle. Winddancer from the old cosmic castle has opened the store. He is still waiting on order to arrive but the doors are open and it is a game store less that a half hour from the house. He is looking for some terain and Tables for gaming. I am thinking about building some hills and trading them for store credit.
Sunday, October 14, 2007
Flames of War At the Basement of Heaped Miniatures
On a side note, Tuna showed with his new Baneblade. It is an amazing model. I am going to build and paint it for him, in trade for some warhammer models.
Saturday, October 6, 2007
About Prospector Bob's Quest
The next instalment of Prospector Bob's Quest should be a tabletop wargame with Bob leading a army of Sikh soldiers against Major Von Kracken's stormtrooper mercenaries and their Chinese warlord allies. Alot depends on when I finish painting the Chinese and Charles finishes painting the Sikhs.
Friday, October 5, 2007
Print Page - Prospector Bob's Quest
Cybertunagamers.com Forum
Miniature Wargames => Historical Wargames => Topic started by: Chuckaroobob on December 05, 2006, 10:20:27 AM
Title: Prospector Bob's Quest The lush jungle valley spread out before Prospector Bob as the force of five companies of French troops cleared the last rise. Bob could see numerous native ruins on hilltops scattered across the landscape, twisted statues, large demon headed beasts, and in the center a step pyramid, atop of which he noticed some activity. Taking a closer look through his spyglass he could just make out some native which-doctors, apparently engaged in some kind of ritual. Just then the sunlight reflected off something at the center of the group of savages. Great Scott! It was the Relic they'd come in search of! He quickly signalled to Capt. Jean Val Jean at the mouth of the valley to start the advance. Five companies of French troops shook out into double lines and started advancing into the valley, some Bengal Lancers advancing on the right flank. Bob scanned the valley, looking for native troops concealed below. It looked like there was a huge concentration of native horsemen way off on the far right, in some kind of encampment. If only we could take them by surprise! Down in front of the French Infantry he could see and hear the first rifle fire, and now he saw pockets of enemy Arabs manuevering in the trees! The Zouves out on the left flank spread out into skirmish formation to better combat the Arabs in the scattered hills and forests. Bob hurried down the hill and joined the Foreign Legion soldiers in their advance towards the pyramid. Title: Re: Prospector Bob's Quest Bob heard a sound like rolling thunder coming from the right. What could it be? Holy Smokes! Thousands of Arabs on Camel were emerging from hiding near the native encampment, scattering the Bengal Lancers! As the Lancers disappeared over the horizon Bob grumbled, "It's the freakin' Sepoy Mutiny all over again!" and barely managed to restrain himself from taking some long range shots at them himself. It was a good thing he saved the ammo, because at that moment more Arabs were emerging from the ruins in front of him, advancing to within musket range of the French line. "Never send a Bengali to do a man's job!" he thought, as the French rifle fire mowed down the Arabs in great numbers. The mobs of Arabs weren't made of stern stuff, and the enemy troops broke and ran back to cover. The way to the prymids was open! The center of blue line moved up. Out on the left the Zouves were having trouble with native sharpshooters scattered about in the trees. Zouves were dropping from single shots, but the remained continued to advance, pushing the enemy back towards the monuments. Title: Re: Prospector Bob's Quest Little did Bob know that in the Senegalis dialect the Zouves spoke this sounded like, "My bathroom shoots sparks!" With many a sidelong glance, winking and nudging, the advance continued. At the base of the pyramid there was a crescendo of the jungle drums and another series of strange lights, and almost before the Legionaires could react more death cultists were charging into the left flank! Bob eyed the jerking figures with suspicion, the enemy troops didn't seem to have reflexes, hacking and slashing with gleeful abandon unitl cut down by the bayonet thrusts of the Legionaires. After the melee was over, Bob pocked the nearest body with a stick. No results. He toed one and was dismayed to see the corpse's liver stick to his boot. The stench was overpowering! "By the Powers!" he roared! These were no ordinary bloodthirsty savages! These really were killer zombies from beyond the grave! "Ritual murdering witchdoctors I don't need! Bloodthirsty zombie savages? I don't need them either! To the top of the temple!" he howled at the top of his lungs! The Zouves and surviving Legionaires surged forward, driving off the remnants of the enemy units, both Arab and Undead. Even the witchdoctors abandoned the relic in their haste to escape the furious charge. Once the Arabs saw their leaders fleeing the battlefield, it was all over except for some holdouts sniping from the woodline. All serious opposition dissolved away into the far reaches of the valley. Prospector Bob's practised eye quickly appraised the relic, "Let's get this thing back to Fort Petain," he told his men. "And what's that terrible smell?" He looked down to discover what could only be a couple pounds of dead liver encasing most of his left boot. "Aw, fer the love of Gawd! I thought the camel [EXPLETIVE DELETED] was bad!" Title: Re: Prospector Bob's Quest Sounds like fun! I always enjoy a good zombie wog bash, eh wot! Title: Re: Prospector Bob's Quest The Concealed Watcher Title: Dawn Attack At Fort Petain Chapter 2 Title: Re: Prospector Bob's Quest Interlude Title: Re: Prospector Bob's Quest Sylvester ("Sly" to his friends) McFly, looked down through a hole in the clouds at LZ 93 as it lumbered along to the northeast. He had been lucky so far that the crew had not managed to spot him, or if they had they he was too far above them to do anything about. Perhaps it was just too cold up here for the machine guns to function properly. It was sheer luck that Prospertor Bob's wire had arrived in time for him to get airborn and follow the Zepplin after it refueled in Karachi. Both aircraft were approaching the Hindu Kush mountain range, the dreaded "Killer of Hindus" that had blocked off this part of the world for most of recorded history. What could a Zepplin be doing monkeying around in those high mountain passes? The high winds and unpredictable weather made it incrediably foolhardy! They had to be up to no good. Sly checked his fuel guage, he still had some time before he had to turn away toward Kandahar and meet Prospector Bob's Pan Am Clipper flight. Title: Re: Prospector Bob's Quest The following is a description of a recent encounter above the Hindu Kush mountains, using the rules set Red Baron and 1/144 aircraft. Title: Re: Prospector Bob's Quest Dawn Patrol through the Hindu Kush |
Saturday, September 29, 2007
Delivered The Dragons Today
The funniest thing about the day was when I walked in the store I saw they had a copy of the new Chaos Space Marine codex for 40k and thought "That will be mine before I leave". After showing the models to Howard and his Mom and them being satisfied with the paint jobs, I went over to pick up the codex and was too late. Another guy had picked it up and was in the process of paying for it. I thought some bad thoughs but remembered the old adage of "If you see it and want it, buy it then, don't wait, because if you wait it will be gone when you come back."
This lead to a side trip to Underground games and they didn't have the codex either so back home with no codex, maybe next time.